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At the time of this writing, my play-through is sitting at 96% completion, with all five paths complete (more on that later), all Vistas and Donuts collected, and enough credits sitting in my account to buy any car in the game (though I already own the most expensive, the F40). The clever compositing of your personal vehicles into the cutscenes, while not completely seamless, is a definite positive, too.

Seeing these characters makes their phone calls less jarring, as they can (and will) call or text you pretty incessantly throughout the career. What the clips do provide is a connection to the world of Ventura Bay, the fictional city that serves as the setting for the game. Why? Can you name a particularly fantastic story from any racing game? Didn’t think so.
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The dialog is pretty cringe-worthy, and the clips are full of fist-bumps and Monster product placement, but those are only minor offences as far as I’m concerned. All cut-scenes are from the first-person perspective, as your nameless (and voiceless) character has the narrative laid out in front of him via a core cast of five friends. Need For Speed follows the series’ tradition of dropping the player into a story. But in an increasingly-competitive market, with titles like Driveclub ( now with bikes!) and Forza Horizon 2 vying for customer dollars, is this new Need For Speed a worthy addition to gamers’ collections, for when they want a fun, more casual driving break from the serious sims? The short answer is, well, maybe. At Gamescom 2015, the Icons were announced, trumpeting the “Five Ways To Play” approach of the game.
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When news spread that Ghost Games would be releasing a new game this year, shorn of any subtitles or installment numbers (an increasingly common theme these days), hopes were high that the series would return to its earlier roots, focusing on car customization and urban environments.
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It even has the necessary cachet to attract Hollywood, delivering a movie last year starring Jesse Pinkman (a move the GT franchise looks likely to follow). Up there with Mario Kart and Gran Turismo, it is a name that crosses boundaries, recognizable to not only the driving-obsessed, but also those that don’t consider video games “their thing”. Need For Speed is a racing touchstone for a lot of people.
